x_{1} is the direction of x_{2} (object/event) from origin/in frame of reference x_{3}.

x_{2} is towards x_{1} from x_{3} (= selfa'a for reordered places).
See also zunle, pritu, galtu, gapru, cnita, dizlo, berti, snanu, stuna, stici, purci, balvi, lidne.

- balvi
- x
_{1}is in the future of/later than/after x_{2}in time sequence; x_{1}is latter; x_{2}is former. - berti
- x
_{1}is to the north/northern side [right-hand-rule pole] of x_{2}according to frame of reference x_{3}. - cnita
- x
_{1}is directly/vertically beneath/below/under/underneath/down from x_{2}in frame of reference x_{3}. - dizlo
- x
_{1}is low/down/downward in frame of reference x_{2}as compared with baseline/standard height x_{3}. - galtu
- x
_{1}is high/up/upward in frame of reference x_{2}as compared with baseline/standard height x_{3}. - gapru
- x
_{1}is directly/vertically above/upwards-from x_{2}in gravity/frame of reference x_{3}. - lidne
- x
_{1}precedes/leads x_{2}in sequence x_{3}; x_{1}is former/preceding/previous; x_{2}is latter/following. - pritu
- x
_{1}is to the right/right-hand side of x_{2}which faces/in-frame-of-reference x_{3}. - purci
- x
_{1}is in the past of/earlier than/before x_{2}in time sequence; x_{1}is former; x_{2}is latter. - snanu
- x
_{1}is to the south/southern side of x_{2}according to frame of reference x_{3}. - stici
- x
_{1}is to the west/western side of x_{2}according to frame of reference x_{3}. - stuna
- x
_{1}is to the east/eastern side of x_{2}according to frame of reference x_{3}. - zunle
- x
_{1}is to the left/left-hand side of x_{2}which faces/in-frame-of-reference x_{3}. - blofarga'a
- g
_{1}is the tiller made of g_{2}of boat/ship f_{2}=b_{1}. - farcri
- c
_{1}gets lost on the way to f_{2}(object/event) in/near f_{3}=c_{3} - fargau
- g
_{1}=f_{3}aims at f_{1}with f_{2}(object/event). - fartci
- x1 is a compass
- gapselfa'a
- f
_{2}is turned up from g_{2}in reference frame g_{3}. - mlaselfa'a
- f
_{2}is sideways from f_{3}=m_{2}. - selfa'a
- x
_{1}is oriented/directed/pointing towards x_{2}in frame of reference x_{3}. - farnxilbrti
- x1 is the direction of vector x2 in Hilbert space (with basis/in coordinates, including defined scales and origins) x3; x1 is the direction of x2 in a Hilbert sense
- prixaja
- x
_{1}(curling angular-direction) is a quantity expressed angularly with direction (counter)clockwise and which maps to (pseudo)vector x_{2}(Cartesian direction) via rule/convention x_{3}