rivbi -riv- gismu

x1 avoids/evades/shuns/escapes/skirts [fate] x2 (event) through action/state x3 (event).

Also detours around, stays away from; (x1 is normally an object, but may be an event). See also bandu which is not necessarily successful, fanta, which is agentive, se jersi which implies an opposing agent, sisku, kalte, fapro.


In notes:

bandu
x1 (event) defends/protects x2 (object/state) from threat/peril/potential x3 (event).
fanta
x1 prevents/keeps/stops/restrains/constrains event x2 from occurring.
fapro
x1 opposes/balances/contends against opponent(s) x2 (person/force ind./mass) about x3 (abstract).
jersi
x1 chases/pursues/(physically) follows after x2; volition is not implied for x1 or x2.
kalte
x1 hunts/stalks prey/quarry/game x2 for purpose x3.
sisku
x1 seeks/searches/looks for property x2 among set x3 (complete specification of set).
a'a
attitudinal: attentive - inattentive - avoiding.
gunrivzu'e
x1=z1=r1=g1 procrastinates/avoids doing work x2=r2=g2 (ka), instead doing x3=r3 (ka).