x_{1} is a cube/regular polyhedron/polygon of dimensions x_{2} (def. 3), surfaces/sides x_{3} (def. 6).

(cf. kurfa - needed for 'cube', bliku for a physical object; tanbo, tapla, tarmi)

- bliku
- x
_{1}is a block [3-dimensional shape/form] of material x_{2}, surfaces/sides x_{3}. - kurfa
- x
_{1}is a right-angled shape/form defined by set of vertices x_{2}, dimensions x_{3}(default 2). - tanbo
- x
_{1}is a board/plank [3-dimensional long flat rectangle] of material x_{2}. - tapla
- x
_{1}is a tile/cake [shape/form] of material x_{2}, shape x_{3}, thickness x_{4}. - tarmi
- x
_{1}[ideal] is the conceptual shape/form of object/abstraction/manifestation x_{2}(object/abstract). - blikubli
- k
_{1}=b_{1}is a regular polyhedron [3 dimensional] with sides/surfaces k_{3}=b_{3}. - caltaicmaci
- cm
_{1}is a geometry describing cm_{2}=ca_{1}=t_{1}geometric object. - kelkubli
- ku
_{1}is a die/are dice for game x_{2}with surfaces/sides ku_{3}(default 6). - kubybli
- b
_{1}=k_{1}is a regular polyhedron [3-dimensional] consisting of material b_{2}with surfaces/sides b_{3}=k_{3}. - terkubli
- x
_{1}is an x_{4}(def. x_{2}-1)-dimensional side of x_{2}-dimensional polyhedron x_{3}; x_{1}is an edge when x_{4}=1; x_{1}is a vertex when x_{4}=0.