nu NUKEI -nun- cmavo

abstractor: generalized event abstractor; x1 is state/process/achievement/activity of [bridi].


In definition:

vajni
x1 (object/event) is important/significant to x2 (person/event) in aspect/for reason x3 (nu/ka).
venfu
x1 takes revenge on/retaliates against x2 (person) for wrong x3 (nu) with vengeance x4 (nu).
xajmi
x1 is funny/comical to x2 in property/aspect x3 (nu/ka); x3 is what is funny about x1 to x2.
tu'a
extracts a concrete sumti from an unspecified abstraction; equivalent to le nu/su'u [sumti] co'e.
cirvai
v1 is historical/a landmark/watershed in the history of c2, according to v2=c3, in aspect/for reason v3 (nu/ka).
nalri'i
r1 (NU) is casual, not formal/ceremonial.
rarkrali
k1=r1 (NU) is a natural right of k2 (individual/mass) by standard k3.
seltra
t2 (NU) is the conduct behaved by agent t1 under condition t3.
selvai
x2=v1 (object/event) is important/significant to x1=v2 (person/event) in aspect/for reason x3=v3 (nu/ka).
terpikta
p3 (NU) is a privilage entitled to p2 guaranteed by p1 under conditions p4.
tervai
x3=v1 (object/event) is important/significant to x2=v2 (person/event) in aspect/for reason x1=v3 (nu/ka).
xamgau
g1 does/brings about event/state g2=xa1 which is funny/comical to xa2 in property/aspect xa3 (nu/ka).
zukselpla
p2=z2 is a policy of p3=z3 (nu) prescribed by p1.
iklki
x1 clicks (press and release) button/switch x2 to cause x3 (nu).
krali
x1 (NU) is a legal/moral entitlement of x2 (individual/mass) by standard x3.

In notes:

friti
x1 offers/proffers x2 [offering] to x3 with conditions x4.
pajni
x1 judges/referees/arbitrates/is a judge determining/deciding matter x2 (abstract).
slabu
x1 is old/familiar/well-known to observer x2 in feature x3 (ka) by standard x4.
bujyjbenunsla
n1 is the Vesak celebrated by s1 with activities s3.
ctununta'a
n1=c5 is a lecture / an event of verbal teaching by t1=c1 to audience t2 = c2 about subject t3 = c4 in language t4 with facts taught c3.
gusnunsla
n1 is Diwali (Deepavali) celebrated by s1 with activities s3
kelkubli
ku1 is a die/are dice for game x2 with surfaces/sides ku3 (default 6).
laryrakpra
c1 sculpts/carves c2=l1 from s2 using tool s1
mlegaumai
ma1=g1 is a cosmetic/makeup for beautifying me1 in aspect me3, made up of material ma2 in form ma3
nunkei
n1 is a game played by k1 playing with plaything/toy k2
nunmi'a
n1 is the laugh/laughter of/by c1
nunsezyfanta
n1 is self-restraint shown by f1=s2
nunskezu'e
n1 is engineering in branch s2 based on methodology s3
nuntoi
n1 is the effort of t1 trying/attempting to do/attain t2 (event/state/property) by actions/method t3
plajva
j1=p2 is a policy by p1 policy maker regarding j3 subject of policy, j1 is political
repmi'i
m1=c1 is a harvester/reaper/machine for harvesting crop c2 from source c3.
sudgau
g1 dries/dehydrates s1, removing liquid s2
xislivnunsla
n1 is Easter celebrated by s1 with activities s3