On grammatical class:

du'u
abstractor: predication/bridi abstractor; x1 is predication [bridi] expressed in sentence x2.
jei
abstractor: truth-value abstractor; x1 is truth value of [bridi] under epistemology x2.
ka
abstractor: property/quality abstractor (-ness); x1 is quality/property exhibited by [bridi].
li'i
abstractor: experience abstractor; x1 is x2's experience of [bridi] (participant or observer).
ni
abstractor: quantity/amount abstractor; x1 is quantity/amount of [bridi] measured on scale x2.
nu
abstractor: generalized event abstractor; x1 is state/process/achievement/activity of [bridi].
si'o
abstractor: idea/concept abstractor; x1 is x2's concept of [bridi].
su'u
abstractor: generalized abstractor (how); x1 is [bridi] as a non-specific abstraction of type x2.
mu'e
abstractor: achievement (event) abstractor; x1 is the event-as-a-point/achievement of [bridi].
pu'u
abstractor: process (event) abstractor; x1 is process of [bridi] proceeding in stages x2.
za'i
abstractor: state (event) abstractor; x1 is continuous state of [bridi] being true.
zu'o
abstractor: activity (event) abstractor; x1 is abstract activity of [bridi] composed of x2.
sedu'u
compound abstractor: sentence/equation abstract; x1 is text expressing [bridi] which is x2.

In definition:

vajni
x1 (object/event) is important/significant to x2 (person/event) in aspect/for reason x3 (nu/ka).
venfu
x1 takes revenge on/retaliates against x2 (person) for wrong x3 (nu) with vengeance x4 (nu).
xajmi
x1 is funny/comical to x2 in property/aspect x3 (nu/ka); x3 is what is funny about x1 to x2.
tu'a
extracts a concrete sumti from an unspecified abstraction; equivalent to le nu/su'u [sumti] co'e.
bavgaupei
g1=p1 thinks about/considers/ponders/reflects upon doing b1=g2=p2 (nu) after b2 (nu)
cirvai
v1 is historical/a landmark/watershed in the history of c2, according to v2=c3, in aspect/for reason v3 (nu/ka).
nalri'i
r1 (NU) is casual, not formal/ceremonial.
plivei
v1 is a log/record of data v2 (nu/du'u) about v3=p1's use of resource p2 for purpose p3 recorded in medium v4.
rarkrali
k1=r1 (NU) is a natural right of k2 (individual/mass) by standard k3.
seltra
t2 (NU) is the conduct behaved by agent t1 under condition t3.
selvai
x2=v1 (object/event) is important/significant to x1=v2 (person/event) in aspect/for reason x3=v3 (nu/ka).
terpikta
p3 (NU) is a privilage entitled to p2 guaranteed by p1 under conditions p4.
tervai
x3=v1 (object/event) is important/significant to x2=v2 (person/event) in aspect/for reason x1=v3 (nu/ka).
xamgau
g1 does/brings about event/state g2=xa1 which is funny/comical to xa2 in property/aspect xa3 (nu/ka).
zukselpla
p2=z2 is a policy of p3=z3 (nu) prescribed by p1.
iklki
x1 clicks (press and release) button/switch x2 to cause x3 (nu).
krali
x1 (NU) is a legal/moral entitlement of x2 (individual/mass) by standard x3.

In notes:

friti
x1 offers/proffers x2 [offering] to x3 with conditions x4.
pajni
x1 judges/referees/arbitrates/is a judge determining/deciding matter x2 (abstract).
slabu
x1 is old/familiar/well-known to observer x2 in feature x3 (ka) by standard x4.
bujyjbenunsla
n1 is the Vesak celebrated by s1 with activities s3.
ctununta'a
n1=c5 is a lecture / an event of verbal teaching by t1=c1 to audience t2 = c2 about subject t3 = c4 in language t4 with facts taught c3.
cumnunve'u
n1 is a sales lead/opportunity for v1 to sell v2 to v3 for amount v4.
gusnunsla
n1 is Diwali (Deepavali) celebrated by s1 with activities s3
kelkubli
ku1 is a die/are dice for game x2 with surfaces/sides ku3 (default 6).
laryrakpra
c1 sculpts/carves c2=l1 from s2 using tool s1
mlegaumai
ma1=g1 is a cosmetic/makeup for beautifying me1 in aspect me3, made up of material ma2 in form ma3
nunbebna
n1 is an event of b1 being foolish/silly/stupid in event/action /property (ka) b2.
nuncasnu
n1 is a conversation involving c1(s) (mass normally, but 1 individual/jo'u possible) about topic/subject c2.
nuncatra
n1 is the killing by c1 of c2 by action/method c3.
nunci'o
n1 is the youth of c1.
nuncne
x1=n1 is a change in property/quantity x2=c2 (ka/ni) of amount/degree x3=c3 under conditions x4=c4.
nuncti
n1 is an event at which c1 eat(s) c2.
nunda'a
n1 is a fight/battle in which d1 fights d2 over issue d3 (abstract).
nundamba
n1 is a fight/battle in which d1 fights d2 over issue d3 (abstract).
nunde'a
n1 is a pause by d1 for/until d2 at state d3 before starting/continuing d4 (activity/process).
nundenpa
n1 is a pause by d1 for/until d2 at state d3 before starting/continuing d4 (activity/process).
nunflapai
n1 is a trial of dispute j2 involving people f3.
nunjmaji
x1 is a gathering/meeting/assembly/conclave/conference/ congregation/congress/convention/encounter/get-together/reunion of participants x2 at location x3 from locations x4.
nunkei
n1 is a game played by k1 playing with plaything/toy k2
nunlerci
n1 is the lateness of l1 (event) by standard l2.
nunmi'a
n1 is the laugh/laughter of/by c1
nunpai
n1 is a trial/judgement/arbitration with judge/arbitrator/referee p1 determining/deciding matter p2.
nunpe'i
x1 is a meeting between x2 and x3 at/in location x4.
nunsezyfanta
n1 is self-restraint shown by f1=s2
nunskezu'e
n1 is engineering in branch s2 based on methodology s3
nuntoi
n1 is the effort of t1 trying/attempting to do/attain t2 (event/state/property) by actions/method t3
nuntumdesku
n1 is an earthquake at location t2.
nunzi'e
n1 is the freedom of z1 doing z2 under condition z3.
plajva
j1=p2 is a policy by p1 policy maker regarding j3 subject of policy, j1 is political
repmi'i
m1=c1 is a harvester/reaper/machine for harvesting crop c2 from source c3.
sudgau
g1 dries/dehydrates s1, removing liquid s2
xislivnunsla
n1 is Easter celebrated by s1 with activities s3
datru
x1 (event) is dated/pertaining to day/occurring on day x2 of month x3 of year x4 in calendar x5