bitmu -bim-bi'u- gismu

x1 is a wall/fence separating x2 and x3 (unordered) of/in structure x4.

See also jbini, sepli, fendi, canko, drudi, kumfa, loldi, senta, snuji, pagre, gacri, kuspe, marbi, vorme.


In notes:

canko
x1 is a window/portal/opening [portal] in wall/building/structure x2.
drudi
x1 is a roof/top/ceiling/lid of x2.
fendi
x1 (agent) divides/partitions/separates x2 into sections/parts/ind. x3 by method/partition x4.
gacri
x1 is a cover/[lid/top] for covering/concealing/sheltering x2.
jbini
x1 is between/among set of points/bounds/limits x2 (set)/amidst mass x2 in property x3 (ka).
kumfa
x1 is a room of/in structure x2 surrounded by partitions/walls/ceiling/floor x3 (mass/jo'u).
kuspe
x1 ranges/extends/spans/persists/reaches across/over interval/gap/area/scope/extent/range x2.
loldi
x1 is a floor/bottom/ground of x2.
marbi
x1 is a shelter/haven/refuge/retreat/harbor for/protecting x2 from danger/threat x3.
pagre
x1 passes through/penetrates barrier/medium/portal x2 to destination side x3 from origin side x4.
senta
x1 is a layer/stratum [shape/form] of x2 [material] within structure/continuum/composite x3.
sepli
x1 is apart/separate from x2, separated by partition/wall/gap/interval/separating medium x3.
snuji
x1 is a sandwich/layering [not restricted to food] of x2 sandwiched between x3.
vorme
x1 is a doorway/gateway/access way between x2 and x3 of structure x4.
ba'armo'a
x1=m1 is a pattern of marks x2=m2=b1 arranged according to structure x3=m3 on x4=b2 of material x5=b3.
selbi'u
x2=b1 is a wall/fence separating x1=b2 from x3=b3, and subdividing x4=b4.
selca'o
x2=c1 is a window/portal/opening in wall/building/structure x1=c2.
spabi'u
b1 is a hedge separating b2 and b3 in b4 made of plants of species s2.
terbi'u
x3=b1 is a wall/fence separating x2=b2 from x1=b3, and subdividing x4=b4.
velbi'u
x4=b1 is a wall/fence separating x2=b2 from x3=b3, and subdividing x1=b4.