canko -ca'o- gismu

x1 is a window/portal/opening [portal] in wall/building/structure x2.

See also vorme, bitmu, ganlo, murta, pagre, kevna, jvinu, kalri, kuspe.


In notes:

bitmu
x1 is a wall/fence separating x2 and x3 (unordered) of/in structure x4.
ganlo
x1 (portal/passage/entrance-way) is closed/shut/not open, preventing passage/access to x2 by x3.
jvinu
x1 is the view/scene/panorama/sight/prospect of x2 (object/location) from point-of-view x3.
kalri
x1 (portal/passage/entrance-way) is open/ajar/not shut permitting passage/access to x2 by x3.
kevna
x1 is a cavity/hole/hollow/cavern in x2; x1 is concave within x2; x2 is hollow at locus x1.
kuspe
x1 ranges/extends/spans/persists/reaches across/over interval/gap/area/scope/extent/range x2.
murta
x1 is a curtain/blinds/drapes for covering/obscuring aperture x2, and made of material x3.
pagre
x1 passes through/penetrates barrier/medium/portal x2 to destination side x3 from origin side x4.
vorme
x1 is a doorway/gateway/access way between x2 and x3 of structure x4.
gregau
g1 makes x2=p1 pass through x3=p2 to destination side x4=p3 from origin side x5=p4.
ja'orca'o
c1 is a window displaying j2.
kibyca'o
c1 is a web browser for retrieving/presenting/traversing information k1.
selca'o
x2=c1 is a window/portal/opening in wall/building/structure x1=c2.
vroca'o
c1=v1 is a French window/side-hinged window.