banzu -baz- gismu

x1 (object) suffices/is enough/sufficient for purpose x2 under conditions x3.

See also dukse, claxu, nitcu, ricfu, curmi.


In notes:

claxu
x1 is without/lacking/free of/lacks x2; x1 is x2-less.
curmi
x1 (agent) lets/permits/allows x2 (event) under conditions x3; x1 grants privilege x2.
dukse
x1 is an excess of/too much of x2 by standard x3.
nitcu
x1 needs/requires/is dependent on/[wants] necessity x2 for purpose/action/stage of process x3.
ricfu
x1 is rich/wealthy in goods/possessions/property/aspect x2.
bazyjvesa'u
x1 is a necessary and sufficient condition for x2 to happen
bazysa'u
x1 is a necessary and sufficient condition for x2 to happen
crutcini
t1 is a situation / condition / state / position that allows / is sufficient for event c2=t2 under conditions c3.
narbanzu
x1 (event) is insufficient / is not a sufficient condition for x2 to happen
narfaubanzu
x1 (event) is a sufficient condition for x2 to not happen
narfaunarbanzu
x1 (event) is not a sufficient condition for x2 to not happen
selja'e
x1 (event) results in x2 (event)
sezbanzu
x1 is self-sufficient/independent for purpose x2 under conditions x3.
stotcu
n1=s1 is insatiable in property n2=s2 despite input n3=s3.
terbanzu
x3=b1 (object) suffices/is enough/sufficient for purpose x2=b2 under conditions x1=b3.
tolbanzu
x1 (object) is utterly insufficient for purpose x2 under conditions x3.
toltaske
t1 is quenched and has enough of drink/fluid/lubrication t2.
tolxagji
xa1 is sated/full and has enough of food/fuel xa2.
banzuka
x1 (object) is sufficiently/enough of x2 (ka) for x3 to happen
mo'anzu
x1 is too little/insufficient in x2 (ka) to be/do x3 (ka).
raunzu
x1 is sufficiently x2 (ka) to be/do x3 (ka)