gidva -gid-gi'a- gismu

x1 (person/object/event) guides/conducts/pilots/leads x2 (active participants) in/at x3 (event).

A guiding person advises/suggests/sets an example to be followed, but does not necessarily control/direct/manage actual execution of an event; an event may serve as a guide by setting a pattern/example to be emulated. See also jitro, ralju, sazri, te bende, jatna, fukpi, morna.


In notes:

bende
x1 is a crew/team/gang/squad/band of persons x2 directed/led by x3 organized for purpose x4.
fukpi
x1 is a copy/replica/duplicate/clone of x2 in form/medium x3 made by method x4 (event).
jatna
x1 is captain/commander/leader/in-charge/boss of vehicle/domain x2.
jitro
x1 has control over/harnesses/manages/directs/conducts x2 in x3 (activity/event/performance).
morna
x1 is/reflects/represents a pattern of forms/events x2 arranged according to structure x3.
ralju
x1 is principal/chief/leader/main/[staple], most significant among x2 (set) in property x3 (ka).
sazri
x1 operates/drives/runs x2 [apparatus/machine] with goal/objective/use/end/function x3.
gidyselsku
x1 is the motto made by x2 for x3 via expressive medium x4
klagi'a
x1 leads/guides x2 to x3 from x4 via route x5
selgi'a
g2 follows (acts in accordance to) g1 (person/object/event) in/at g3 (event).
ianlaua
x1 is x2's guide / mentor / boss / leader / ruler.