jaxri'a lujvo

x1 (object) effects/physically causes effect x2=r2 (event/state) under conditions x3=r3 with x4=r1 (event/state)

Cf. jaxyki'u jaxmu'i


In notes:

jaxmu'i
x1 (object) motivates/is a motive/incentive for action/event x2=m2, per volition of x3=m3, specifically with action/event/state x4=m1
jaxyki'u
x1 (object) is a reason/justification/explanation for/causing/permitting x2=k2 (event/state), specifically in x3=k1 (event/state)