sfane'u lujvo

n1=s1 (agent) punishes n2=s2 [recipient] for atypical infraction n3=s3 (event/state/action) with punishment n4=s4.

Notes: The main difference to sfasa is that the infraction must be atypical. See also malne'u, cnemu.

In notes:

x1 (agent) rewards x2 [recipient] for atypical x3 (event/property) with reward/desserts x4.
n1 (agent) punishes n2 [recipient] for atypical n3 (event/property) with punishment/penalty/demerit n4. It’s a interpreted as a punishment according m3.