On gloss:

cu'arkubli in sense "gaming die" on place 1
k1=c1 is a gaming die, with sides k3=c3, with side c2 facing up and having dimensions k2.
kelkubli in sense "toy"
ku1 is a die/are dice for game x2 with surfaces/sides ku3 (default 6).

In definition:

co'urji'e
j1 dies / ceases to live; alive according to standard j2.
mrobi'o
b1 dies under conditions b3.
mroka'e
m1=k1 is mortal/capable of dying under conditions k3.
mrospeborsti
x1 is an ex-spouse of x2 who later died, who was divorced from them by law/custom x3.
nunmrobi'okezystu
x1 is the site/location of the death of x2; x2 died/dies/will die at x1.
sezycatrydji
d1 desires/wants/wishes to die for reason d3; d1 is suicidal.
au'unmro
x1 finds x2 so powerfully cute they (metaphorically) die from cuteness

In notes:

morsi
x1 is dead/has ceased to be alive.
rokybixygau
x1 =g1 (agent) petrifies/turns/'freezes'/fossilizes x2=b1 into rock/fossil/statue x3=r1=b2 (result) of rock composition x4=r2 and at/from location x5=r3 under conditions x6=b3.
tutlycatra
x1=c1 commits genocide against race/group/people x2=t2=c2 by means x3=c3
ve'irsau
x1 is familiar to the memories of x2 in feature x3 (ka) and by standard x4; x2 knows/is familiar with/has lived memory of x2.
xoi'ei'a
Toggles grammar so that every mention of a number n is interpreted as "at least n".
zau'u (exp!)
digit/number: arbitrarily large/great/increased/many (finite but as big as desired/allowed).