On gloss:
-
cu'arkubli
in sense "gaming die"
on place 1
- k1=c1 is a gaming die, with sides k3=c3, with side c2 facing up and having dimensions k2.
-
kelkubli
in sense "toy"
- ku1 is a die/are dice for game x2 with surfaces/sides ku3 (default 6).
In definition:
- co'urji'e
- j1 dies / ceases to live; alive according to standard j2.
- mrobi'o
- b1 dies under conditions b3.
- mroka'e
- m1=k1 is mortal/capable of dying under conditions k3.
- mrospeborsti
- x1 is an ex-spouse of x2 who later died, who was divorced from them by law/custom x3.
- nunmrobi'okezystu
- x1 is the site/location of the death of x2; x2 died/dies/will die at x1.
- sezycatrydji
- d1 desires/wants/wishes to die for reason d3; d1 is suicidal.
- au'unmro
- x1 finds x2 so powerfully cute they (metaphorically) die from cuteness
In notes:
- morsi
- x1 is dead/has ceased to be alive.
- rokybixygau
- x1 =g1 (agent) petrifies/turns/'freezes'/fossilizes x2=b1 into rock/fossil/statue x3=r1=b2 (result) of rock composition x4=r2 and at/from location x5=r3 under conditions x6=b3.
- tutlycatra
- x1=c1 commits genocide against race/group/people x2=t2=c2 by means x3=c3
- ve'irsau
- x1 is familiar to the memories of x2 in feature x3 (ka) and by standard x4; x2 knows/is familiar with/has lived memory of x2.
- xoi'ei'a
- Toggles grammar so that every mention of a number n is interpreted as "at least n".
- zau'u (exp!)
- digit/number: arbitrarily large/great/increased/many (finite but as big as desired/allowed).